List your other team members below
NAME | |
---|---|
Steven Siewert | SiewertSteven@gmail.com |
Richard Selneck | raselneck@gmail.com |
Tyler Sargent | contact@sargent.io |
Westley Waligora | westleywaligora@gmail.com |
Which project did your team choose?
Number Munchers Clone
2-liner description of the project?
Players “munch” numbers of that fulfill a certain criteria stated at the top. Points are awarded for correct answers and life is lost for incorrect ones.
What will each team member’s role be?
Steven Siewert: art assets and AI programming
Richard Selneck: gameplay programming
Tyler Sargent: gameplay programming
Westley Waligora: AI, UI, and gameplay programming
Source Code Repository URL?
What are the easy parts?
- Simple game, shouldn’t be too hard to code
- Mechanics already exist for the most part
What are the hard parts?
- Getting it to work on the XO
- Some of us don’t know python
How will you overcome both?
Getting the game to work on our usual desktop computers / laptops will be easy, but to get it to work on the XO we’re going to have to modify the sugar-quickstart repo. As for Python, we’re going to be utilizing Learn Python the Hard Way.